Hello!

I’m a 3d generalist specializing in gameplay animation and character modeling, but I’m always eager to take on something new! I love the game industry because there’s always a fresh challenge on the horizon. It truly is a career where you never stop learning.

I ended up here almost by accident. In what was supposed to be my last semester at Lone Star College, I signed up for a 3d modeling class. I was looking for a fun new art style; I discovered a passion for game art that clicked with me like no other career had before. I switched programs and graduated from Lone Star in 2022 with both an Associate of Arts and Associate of Applied Science in 3D Animation.

I’ve done a wide variety of projects, from 2d animation for the children’s show Owlegories to creating 3d gameplay animations for the Houston based studio YHWH Games. I’ve also done character modeling, prop creation, and product rendering for investor presentations. That’s the fun of being a generalist; you can dig into every stage of the production pipeline, from concept art to in-engine gameplay!

I’m currently working as an animator for Shed Light Studios in Texas. My job is primarily animating in Adobe Character Animator, but I’m also responsible for rigging troubleshooting, episode radio plays, video editing, and 3d environmental rendering. Basically, anything that needs to get done!

For more details, check out my resume

Let’s Chat!